Satellite rescue mission: this week in tech, 20 years ago

<a class="ql-link" href="https://books.google.com/books?id=jlIEAAAAMBAJ&printsec=frontcover&rview=1&lr=#v=onepage&q&f=false" target="_blank"><em>Infoworld, August 3rd, 1998</em></a><em>.</em>‘ src=”https://cdn.vox-cdn.com/thumbor/Dx6-5-U1Co_4cXCckLkvQ155Qvs=/0x0:727×485/1310×873/cdn.vox-cdn.com/uploads/chorus_image/image/60725299/Screen_Shot_2018_08_02_at_4.35.02_PM.0.png”></p><div class=

Next week is the start of annual gaming convention Quakecon, where we’re likely to see some news about Fallout 76, the latest installment in a franchise that hit its two-decade anniversary last year. Inspired by Fallout 76 coverage like this essay from my colleague Patricia Hernandez, I started replaying the original 1997 Fallout this summer, then I got sucked into a vortex of Black Isle Studios games. The upshot is that I’ve spent an embarrassing amount of the past two months clicking through isometric battles and dialog trees, and I have no idea when or how I’ll break free, so it’s fair to say the late ‘90s is on my mind a lot lately.

Unfortunately, Fallout 2 isn’t turning 20 until late September, so there’s no news on that front here….

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